mocha VR contains ALL the features found in mocha Pro + the ability to work on 360 lat/long in an optimized 360 work-space.

Mocha VR is available as a standalone application or plug-in for Adobe After Effects, Premiere Pro, Avid Media Composer and OFX Hosts: Foundry's Nuke & Fusion. Own mocha Pro 5? Upgrade to Mocha VR.


360 Planar Tracking

Mocha VR brings the power of mocha to native 360° for cinematic VR post-production. Robust planar tracking engine drives the workflow for advanced masking, graphics inserts, object removal and new reorient/horizon stabilization module.

360 Workspace

Optimized workspace and toolset works simultaneously in rectilinear and equirectangular lat/long views bringing 360° capability to a variety of applications. Editors and artists can easily track, roto, create effects and insert graphics without worrying about equirectangular seams or distorted pixels.

360 Roto & Masking Tools

Unlimited X-Spline tools for articulate shape creation and masking, saves hours of time versus traditional keyframing techniques. Masks can be rendered back to the host application for isolated color correction and many effects tasks. Animated masks can also be converted to native masks in Adobe After Effects, Premiere Pro, Nuke & Fusion.

Horizon Stabilation & Reorient

Designed to reduce unstable motion, the new Reorient Module can drastically improve nausea-inducing VR experiences by smoothing or stabilizing shaky, handheld and drone captured footage. Driven by robust planar tracking, a user can even track and stabilize difficult and “out of focus” footage. Reorient on its own can be used to reposition equirectangular footage.

Lens Workflow for 360 Compositing

A plug-in based lens correction workflow converts between lat/long and rectilinear for a streamlined workflow to add titles, graphics, patches and non-360 enabled filters to your 360 project. Undistort footage and position the view, add 2D elements, then redistort for an easy to master workflow.

360 Object Removal

Mocha’s famous Remove Module now works on 360° video by analyzing temporal frames and “automatically removing” unwanted camera rigs, shadows, crew members and more for massive time-savings. Clean Plates can be linked for removing when clean pixels are not detected in the shot. Illumination filtering analyzes luminance shifts for proper lighting and scene compositing.


Specifications & Licensing

System Requirements

Hardware Requirements

Recommended Hardware:

Processor: Intel Core 2 Duo or equivalent
Memory: 4 GB +
Disk: High-speed disk array
Graphics Card: NVDIA Quadro FX 1500 or equivalent
Monitor: 1200x800 or higher

Minimal Requirements:

Processor: At least 1-GHz Pentium IV or PowerPC G4
Disk: At least 1 GB
Memory: At least 1 GB
Graphics card: Must support OpenGL
Monitor: Minimum resolution 1200x800 pixels


Minimal Requirements

Processor: At least 1-GHz Pentium IV or PowerPC G4
Disk: At least 1 GB
Memory: At least 1 GB
Graphics card: Must support OpenGL
Monitor: Minimum resolution 1200x800 pixels

Working with high-resolution footage such as 2K or HD is very demanding on system resources, a system with at least 4 GB of system memory and 256 MB of texture memory should be used.


Operating System

Mac: Mac OS X 10.7 Lion, on Intel or PowerPC.

Windows: Windows 7, Windows XP Professional SP2 or higher, Windows Vista Business or Ultimate, on x86 or x64.

Linux: Red Hat Enterprise Linux 4, CentOS 4, or a compatible Linux distribution on i386 or x86_64.


Supported Exporting

Export track data to:

  • Autodesk: Flame, Smoke, Combustion
  • Adobe After Effects CS3, CS4, CS5
  • Apple: Final Cut Pro and Final Cut Express
  • Apple Motion
  • Apple Shake
  • Avid/DS
  • Quantel generationQ
  • Eyeon Fusion
  • Nuke

Export roto data to:

  • Apple: Final Cut Pro (with mocha shape for Final Cut plug-in)
  • Autodesk: Flame, Smoke, Combustion: GMasks
  • Nuke and NukeX
  • After Effects CS3, CS4, CS5 (with mocha shape for After Effects plug in)
  • Eye fusion
  • Shake



Single user / Nodelocked Licenses Allows you to use the software on a single computer. When you generate your license, you will be asked to provide the computers ID, and the license will be specific to that computer.

Floating license are used where one or more users within a facility wish to share licenses. This requires installing a small license server program the computers on the network, which serves the licenses to the others.

Additional Info

Upgrades / Support

Imagineering Systems offers the following Upgrades and Support options:

Imagineering Systems Maintenance

  • Yearly maintenance includes upgrades to new releases
  • Online technical support


  • Upgrade from mocha Pro to mocha VR


RFX is available for all your support needs.

Imagineering Systems offers technical support via email with active maintenance


 Educational Licenses

Available for:

  • Students
  • Educational Institutions
  • Instructors

Contact RFX for details.


 Related Products

  • Adobe After Effects
  • Apple Final Cut Pro
  • Autodesk (Sparks)
  • eyeon Fusion
  • The Foundry Nuke
  • Quantel


Training / Resources


Custom Training

Go to for custom training from Steve Wright

Steve Wright is a senior visual effects artist and trainer with over 20 years of production experience creating digital effects for over 60 feature films, including three years working with the Digital Intermediate process. As a senior digital compositing artist and 2D Technical Director he has an unusual combination of both artistic and technical understanding of Digital Compositing and Digital Intermediate.

His independent services include:

  • Master Compositing Trainer
  • Nuke, Shake and mocha Training
  • Freelance Digital Effects Artist
  • Feature Film Titling
  • Speaker & Lecturer
  • Visual Effects & Digital Intermediate Writer

Mary Poplin, Imagineer Systems

Mary Poplin is an experienced visual effects artist who has worked on 3D Hollywood feature films such as The Last Airbender, Gullivers Travels, and Jackass 3D. As Imagineer Systems' west coast product specialist, Mary consults with studios and provides hands on training to help evangelize the power of mocha and planar tracking. 
Advanced training with a signature quirky humor and style.



What is mocha Pro? Planar tracking and more.   

Covers mocha features and comparison between mocha Pro and mocha AE.

Duration: 10:56    play now


Removing a Blemish. mocha Pro for Digital Retouching

Covers Remove Module and Clean Plates  

Duration: 3:34    play now


How mocha Thinks.  

Covers Remove Module and Clean Plates. 

Duration: 16:06    play now




Aaron Benitez, The VFX Bro

VFX Bro creates popular viral videos, tutorials, presets, and scripts for the After Effects community. For more info and videos:
Popular with AE users and the new generation of online indie filmmakers.


Make a Pikachu in After Effects & mocha: Part 1    

mocha's tracking and rotoscoping for isolated color correction. Paste to AE.  

Duration: 20:06    play now    


Make a Pikachu in After Effects & mocha: Part 2

More tracking and roto to make an animal talk.    

Duration: 11:32    play now  


The Final Project 

See the short film that has received over 1.5 million views.   

Duration: 1:38    play now




Go to Imagineer Systems Forum for FAQ's, support and tips

Go to Imagineer Systems for free tutorials and training videos