Substance Painter Pre-Launch Event

September 25, 2014 7:00 PM to 9:00 PM



Come and join RFX & Allegorithmic for the Substance Painter 1.0 Pre-Launch Event on September 25th! Network with peers from the game & film industry and meet the Allegorithmic team who will be demonstrating Substance Painter 1.0.


3D PAINTING REINVENTED

Substance Painter is a brand new 3D Painting app featuring never before seen features and workflow improvements to make the creation of textures for modern games easier than ever. 

"Substance Painter is that magic application; there's always more great features to make your life easier!"

Laurens “Xoliul” Corijn, Technical Artist, EA DICE

For 20 years, mainstream 3D paint solutions have relied on the same manual approach from one program to the next. Along comes Substance Painter, which has the potential to shake things up, innovate and revolutionize the way we visually create in films, games and other digital mediums.

Gee Yeung, Creative director, visual development artist for film, Dreamworks Animation Studios





Substance Painter Features:

PARTICLE BRUSHES
How much time do you spend making your assets look real by adding wear and tear manually? Use real physics to replicate nature's work in a fast and awesome way.

3D & 2D PAINTING
Painting textures is simple with the set of tools you actually need, in a clean, uncluttered UI.

100% NON DESTRUCTIVE
In an ideal pipeline, nothing should ever be destructive. Every action, every stroke in Substance Painter can be modified afterward at any time.

MULTI-CHANNELS BRUSHES
Modern texturing is all about the different maps you have to create. Paint on all your channels at the same time, whatever these may be.

AUTOMATIC UV REPROJECTION
Modify your UVs whenever you feel like it, Substance Painter will reproject everything you've already painted automatically for you.

UNIFIED MATERIAL LAYERS STACK
Tired of endless layer stacks? Have all your maps unified in one layer only and edit them all at once or separately.

PBR PREVIEW
No blind editing, paint directly on your fully shaded mesh to make sure every material definition fits perfectly.

LIVE LINK WITH SUBSTANCE DESIGNER 4
Shared assets libraries, live update, deep painting and compositing integration... We believe Substance 4, with the combination of Painter and Designer, can become the all-in-one tool for texture artists.

PARAMETRIC BRUSHES
Use Substance Designer to create parametric and procedural brushes and effects.


More info: http://www.allegorithmic.com/products/substance-painter/




DATE & TIME:
Thursday, September 25th 2014
7:00 - Meet & Greet
7:30 - Presentations
8:30 - Drinks & Discussion


LOCATION:
RFX Inc
748 Seward St.
Hollywood, CA 90038
323-962-7400


REGISTRATION & RSVP:


(please hit reload if the form above doesn't load for some reason)